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- Bananoid (BANANOI)
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- VGA Arcade Games
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- William Rieder; $0
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- is the best "breakout" type game we have ever seen on a PC. It requires
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- VGA or MCGA (which is no kin to CGA), a mouse, and at least a 286-10. The
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- graphics are beautiful. One unusual feature is that the playing field is two
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- screens wide and scrolls smoothly as you move the mouse. Another unusual
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- feature (for a breakout game) is that every once in a while, one of the
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- colored blocks that you are breaking out falls down the screen and if you
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- catch it with the paddle, it changes the paddle (to narrower, double-wide, or
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- "sticky"), or it changes the paddle to a ship which can fire laser blasts at
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- the remaining blocks (while the ball is still bouncing around, of course), or
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- it advances you to the next screen. Which of these happens depends on the
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- color of the block. The game appears to have been fashioned after the arcade
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- machine game Arkenoid. If you have the requisite hardware, this is one game
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- you do not want to miss.
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- Beyond Columns 1.1 (BEYOND)
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- VGA Arcade Games
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- Brad P. Taylor; $0
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- "...is like Tetris, only different." That's what our write-up of this
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- program would have been before reading the background given by the author, who
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- says: "The orignal Columns game was invented for the X window system by Jay
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- Geertsen of HP."
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- In this game, you control columns as they move down the screen, much like with
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- Tetris. However, each column is composed of three different blocks and you
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- make the columns dissolve by getting three blocks of the same color or design
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- (your choice of several block designs is given) in a row, vertically,
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- horizontally, or diagonally.
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- To further complicate things, you can rearrange the blocks within the columns
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- so that, for example, if a column on the bottom has two green blocks on top
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- and the falling column has a green block in the middle, say, you can rotate
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- the middle green block to the bottom of the column so that when it lands on
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- the column with the two green blocks, there will be three green blocks in a
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- row, causing them to dissolve. In our opinion, this program is a lot more
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- difficult than Tetris. The Easy level drove us to a nervous breakdown.
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- Bad news: it is for VGA or MVGA only, and it appears that you have to reboot
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- to get out of the program.
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- EGA-roids 1.0c (EGAROID)
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- EGA Arcade Games
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- Designer Software; $5
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- is a fast moving, high resolution Asteroids type of game for the EGA.
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- This is a minor update, but we have also included in this archive a patch (by
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- John Deurbrouck) that will increase the maximum number of ships from three to
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- thousands, so that you can get more practice. It will also create a new
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- EGAroid file that allows only one ship, for when you are ready to really prove
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- your skills.
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- Fans
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- EGA Arcade Games
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- Mettus Graphics; $0
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- is an arcade game of the shoot-em-up genre, but with some strange twists to
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- it. Fans has good graphics, for which EGA video is required.
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- Snarf
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- Arcade Games
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- Everett Kaser; $0
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- is an arcade game similar to the commercial arcade game, Tutankham. The
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- graphics are excellent and require EGA/VGA video. Complete C and Assembler
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- source code is included. The author says, "The game is playable, but it is not
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- what I would consider a finished game." (We had fun playing it, but maybe we
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- didn't make it far enough to see the unfinished parts.) The source code is
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- provided to allow others to do more work on it. We first saw this game in
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- 1987, but did not add it because of a very restrictive copyright notice.
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- However, when we recently contacted the author, we got some bad news and good
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- news: no new versions have been released, but PsL is now being allowed to
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- distribute the program.
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